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Accessibility

Audio

  • Volume controls can be adjusted for Music, Voice, and SFX audio
  • Adjustable audio output can be set to Surround, Stereo, Headphones or TV

Visual

  • Subtitles for spoken content can be set to On or Off
  • Subtitle text size can be scaled to 50%, 75%, 100%, 125%, or 150%
  • Gamma levels can be adjusted to increase or decrease in-game brightness, and is available prior to game start
  • Field of view can be adjusted between 40% and 100%
  • Motion blur can be set to Off, Low, or High
  • ‘Reduce auto-camera movement’ can be set to On or Off
  • HUD UI visibility can be set to On or Off
  • In-World Objective Icon visibility can be set to On or Off
  • UI prompts for Finisher Moves on zombies can be set to On or Off
  • Mini-map visibility can be set to On or Off
  • Mini-map rotation lock can be set to On or Off
  • Tooltip visibility can be set to On or Off
  • Notifications can be set to On or Off

Input

  • Input remapping for keyboard & mouse, and most controller buttons*
  • Controller vibration can be set to On or Off
  • ‘Auto Camera Tracking on Foot’ can be set to On or Off
  • ‘Auto Camera Tracking in Vehicle’ can be set to On or Off
  • ‘Use camera to target interactions’ can be set to ‘Never’, ‘Always’, or ‘Only when using mouse’
  • ‘Aim on Movement Stick’ can be set to On or Off
  • ‘Rapid Button Tap’ can be replaced with ‘Hold Button Down’
  • ‘Hold to Aim’ can be replaced with ‘Aim Toggle’
  • ‘Remember Aim Zoom Level’ can be set to On or Off
  • Reduce Auto Camera Movement can be set to On or Off
  • Adjustable sensitivity for camera movement and weapon aiming for controller joystick and mouse
  • Ability to invert camera X and Y axes for controller joystick and mouse
  • Ability to swap left and right controller joystick functionality

*For Xbox controllers: the right stick, ‘view’, and ‘menu’ buttons are not remappable. To move your character while also aiming a weapon, a mouse or controller joystick stick is required – this cannot be done with a keyboard only.