Accessibility
Audio
- Volume controls can be adjusted for Music, Voice, and SFX audio
- Adjustable audio output can be set to Surround, Stereo, Headphones or TV
Visual
- Subtitles for spoken content can be set to On or Off
- Subtitle text size can be scaled to 50%, 75%, 100%, 125%, or 150%
- Gamma levels can be adjusted to increase or decrease in-game brightness, and is available prior to game start
- Field of view can be adjusted between 40% and 100%
- Motion blur can be set to Off, Low, or High
- ‘Reduce auto-camera movement’ can be set to On or Off
- HUD UI visibility can be set to On or Off
- In-World Objective Icon visibility can be set to On or Off
- UI prompts for Finisher Moves on zombies can be set to On or Off
- Mini-map visibility can be set to On or Off
- Mini-map rotation lock can be set to On or Off
- Tooltip visibility can be set to On or Off
- Notifications can be set to On or Off
Input
- Input remapping for keyboard & mouse, and most controller buttons*
- Controller vibration can be set to On or Off
- ‘Auto Camera Tracking on Foot’ can be set to On or Off
- ‘Auto Camera Tracking in Vehicle’ can be set to On or Off
- ‘Use camera to target interactions’ can be set to ‘Never’, ‘Always’, or ‘Only when using mouse’
- ‘Aim on Movement Stick’ can be set to On or Off
- ‘Rapid Button Tap’ can be replaced with ‘Hold Button Down’
- ‘Hold to Aim’ can be replaced with ‘Aim Toggle’
- ‘Remember Aim Zoom Level’ can be set to On or Off
- Reduce Auto Camera Movement can be set to On or Off
- Adjustable sensitivity for camera movement and weapon aiming for controller joystick and mouse
- Ability to invert camera X and Y axes for controller joystick and mouse
- Ability to swap left and right controller joystick functionality
*For Xbox controllers: the right stick, ‘view’, and ‘menu’ buttons are not remappable. To move your character while also aiming a weapon, a mouse or controller joystick stick is required – this cannot be done with a keyboard only.